The Concept Design Academy is really a great place to take a class. The scheduling and setup is really run smoothly by Kevin Chen and Estelle Lien. The atmosphere is warm and very welcoming.
For film score aficionados, the class has film scores playing in the background. Estelle has a great selection of music that can be barely heard throughout the lecture and keeps your mind working. I heard Batman Begins, Hook, and Lord of the Rings. Awesome stuff for concept art.
Robh is a consummate professional and teacher. He's easy to learn from, easy to talk to, but gives honest advice and reviews of work.
He's in this video talking about working on Uncharted 2: Among Thieves
But as they say, the proof is in the pudding.
I've never really done anything cohesive in 3d before. And to go from 0 to 200 mph is IMO a good guage for how good this class was. This is my general layout for a small walled-city.
See that wierd spec in the middle? That's the standard man model in Sketchup. I still have to model the castle, add windows to the buildings, vary the buildings in scale and add awnings/arcades/balconies, and just generally make the city look lived in.
The purpose of developing these models is so that I can use them in a photoshop painting, but I've taken it a step further and developed the general layout for the city so that I can position the camera anywhere I want and do several environment paintings. I'm going to do something with a market, the castle, the gates of the city, a slightly raised view from the ramparts, the criminal portion of the city, soldier's blockade, probably some others. This also serves another function as it will be helpful to anyone else who needs a map of the city for story reference.
Well... that's it for now. I look forward to posting more later.